We empower faculty to design and discover original research that challenges conventions and creates breakthroughs that push boundaries of knowledge.
Publication Types
Journal Articles
Books
Working Papers
Case Studies
Browse Publications
Subjective Age and the Greater Good
Contradicting existing associations between old age and negative societal consequences, such as being frail and unproductive, this research finds that people contribute more to the greater good of society (e.g., by helping strangers in need) when…
Supply Constraints and Directors’ Reputational Incentives
We study the labor market consequences that result from directors’ limited capacity to sit on boards and their resulting incentives stemming from career concerns and future prospects. We find that directors who leave one board are more likely to…
Temporal Concatenation for Markov Decision Processes
We propose and analyze a temporal concatenation heuristic for solving large-scale finite-horizon Markov decision processes (MDP), which divides the MDP into smaller sub-problems along the time horizon and generates an overall solution by simply…
The Brains and Brawn Company: How Leading Organizations Blend the Best of Digital and Physical
The grounded, clear-sighted guide you need to blend digital and traditional business functions for long-term competitive advantage.
Business leaders are continually told they need to embrace digital disruption wholeheartedly to thrive in…
The Impact of Mobile App Failures on Online and Offline Purchases
Over half of all shopping journeys start with the mobile channel. In particular, the presence of a branded mobile app significantly influences shopping across channels. However, a majority of app users decrease app usage or even abandon an app,…
The Price for Market Embeddedness Is Declining Adaptive Capabilities: Model, Measurement, and Illustration
This paper deals with a central challenge in organization and management research: to predict the evolution of an organization’s adaptive capability. We address both theoretical and methodological gaps in existing research. First, focusing on the…
The attitude-behavior relationship revisited
The attitude-behavior relationship is of great import to many areas of psychology. Indeed, psychologists across disciplines have published thousands of articles on the topic. The majority of this research implies the attitude-behavior…
Topological Measures for Identifying and Predicting the Spread of Complex Contagions
The standard measure of distance in social networks — average shortest path length — assumes a model of “simple” contagion, in which people only need exposure to influence from one peer to adopt the contagion. However, many social phenomena are “…
Private Genetic Genealogy Search
Genetic genealogy search has emerged as a powerful technique for identifying individuals by leveraging their genetic information and a genealogical network. The current practice relies on searching within a pre-constructed database containing…
Competitive Exclusion versus Mimetic Isomorphism: An Identified Empirical Test
Why are organizations sometimes so similar, and in other cases so different? For decades this question has been central to research on organizations, and two leading theories have answered the question very differently. Neo-institutional theory…
Social Features of Integration in Health Systems and Their Relationship to Provider Experience, Care Quality and Clinical Integration
More is known about the structural features of health system integration than the social features—elements of normative integration (alignment of norms) and interpersonal integration (collaboration among professionals and with patients). We…
Alpha-1 Adrenergic Receptor Antagonists to Prevent Hyperinflammation and Death from Lower Respiratory Tract Infection
In severe viral pneumonia, including Coronavirus disease 2019 (COVID-19), the viral replication phase is often followed by hyperinflammation, which can lead to acute respiratory distress syndrome, multi-organ failure, and death. We previously…
Optimal Model Selection in Contextual Bandits with Many Classes via Offline Oracles
We study the problem of model selection for contextual bandits, in which the algorithm must balance the bias-variance trade-off for model estimation while also balancing the exploration-exploitation trade-off. In this paper, we propose the first…
Diffusion Asymptotics for Sequential Experiments
We propose a new diffusion-asymptotic analysis for sequentially randomized experiments, including those that arise in solving multi-armed bandit problems. In an experiment with n time steps, we let the mean reward gaps between actions…
Off-Policy Evaluation via Adaptive Weighting with Data from Contextual Bandits
It has become increasingly common for data to be collected adaptively, for example using contextual bandits. Historical data of this type can be used to evaluate other treatment assignment policies to guide future innovation or experiments.…
Fighting Backlash to Racial Equity Efforts
Understanding the real reasons why diversity initiatives provoke opposition can help you lead employees through cultural transformation.
Why Good Arguments Make Better Strategy
Great strategies don’t come easily. They require constructive debate, iterative visualization, and logical formalization. Successful companies like Amazon and Netflix use these activities to cut through the strategic fog. The…
An Assumption-Free Exact Test for Fixed-Design Linear Models with Exchangeable Errors
We propose the cyclic permutation test to test general linear hypotheses for linear models. The test is nonrandomized and valid in finite samples with exact Type I error α for an arbitrary fixed design matrix and arbitrary exchangeable errors,…
A Causal Bootstrap
The bootstrap, introduced by The Jackknife, the Bootstrap and Other Resampling Plans [(1982), SIAM], has become a very popular method for estimating variances and constructing confidence intervals. A key insight is that one can approximate the…
Games with Unawareness
We provide a tool to model and solve strategic situations where players’ perceptions are limited, as well as situations where players realize that other players’ perceptions may be limited and so on. We define normal, repeated, incomplete…