These papers are working drafts of research which often appear in final form in academic journals. The published versions may differ from the working versions provided here.
SSRN Research Paper Series
The Social Science Research Network’s Research Paper Series includes working papers produced by Stanford GSB the Rock Center.
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Retail Competition and the Dynamics of Consumer Demand for Tied Goods
We present a demand system for tied goods incorporating dynamics arising from the tied-nature of the products and the stockpiling induced by storability and durability. We accommodate competition across tied good systems and …
An Improved Method for the Quantitative Assessment of Customer Priorities
Companies constantly seek to enhance customer satisfaction by improving product or service features. Two methods are commonly used to assess customer priorities for product or service features from individual customers: ratings and constant-sum…
Models of Job Preference for Stanford MBA's '78
An experiment was conducted to determine if the decision-making process for choosing between alternative job offers by Stanford MBA’s is affected by a task requiring an individual to evaluate hypothetical combinations of a limited number of job…
On the Heritability of Choice, Judgment, and "Irrationality": Genetic Effects on Prudence and Constructive Predispositions
Despite the very long history of research on heritable traits, we still know very little about genetic effects on judgment and choice, including consumer decision making. Building on recent advances in epigenetics, we hypothesize that people…
The Meaning(s) of Happiness
An examination of emotions reported on 12 million personal blogs along with the results of three experiments reveal that the meaning of happiness is not fixed; instead, it shifts as people age. Whereas younger people are more likely to associate…
The Time vs. Money Effect: Shifting Product Attitudes and Decisions through Personal Connection
The results of five field and laboratory experiments reveal a time vs. money effect whereby activating time (vs. money) leads to a favorable shift in product attitudes and decisions. Because time increases focus on product experience, activating…
Why Do People Give? The Role of Identity in Giving
Why do people give to others? One principal driver involves ones identity: who one is and how they view themselves. The degree to which identities are malleable, involve a readiness to act, and help make sense of the world have significant…
Asymmetric Social Interactions in Physician Prescription Behavior: The Role of Opinion Leaders
We quantify the impact of social interactions and peer effects in the context of prescription choices by physicians. Using detailed individual-level prescription data, along with self-reported social network information, we document that…
Modeling Social Interactions: Identification, Empirical Methods and Policy Implications
Social interactions occur when agents in a network affect other agents’ choices directly, as opposed to via the intermediation of markets. The study of such interactions and the resultant outcomes has long …
Beyond Plain Vanilla: Modeling Joint Product Assortment and Pricing Decisions
In this paper, we take a first step toward exploring empirically the product assortment strategies of oligopolistic firms. Our starting point is a discrete- choice demand model for differentiated products. We incorporate the demand model into an…
Can't Buy Me Love: Investigating the Effect of Advertising on Brand Awareness and Perceived Quality using Panel Data
We use a panel data set that combines annual brand-level advertising expenditures for over three hundred brands with measures of brand awareness and perceived quality from a large-scale consumer survey to study the effect of advertising.…
Disclosing Multiple Product Attributes
A product often has many attributes. The seller of the product may choose whether to disclose these attributes to consumers before their purchase. How do multiple attributes of the product jointly determine the sellers disclosure incentives? I…
A Larger Slice or a Larger Pie? An Empirical Investigation of Bargaining Power in the Distribution Channel
This research aims to provide insights into the determinants of channel profitability and the relative power in the channel by considering consumer demand and the interactions between manufacturers and retailers in an equilibrium model. We use…
Recalling Mixed Emotions
In two longitudinal experiments, conducted both in the field and lab, we investigated the recollection of mixed emotions. Results demonstrated that the intensity of mixed emotions is generally underestimated at the time of recallan effect that…
The Happiness of Giving: The Time-Ask Effect
This research examines how a focus on time versus money can lead to two distinct mindsets that impact consumers’ willingness to donate to charitable causes. The results of three experiments, conducted both in the lab and in the field, reveal that…
Time Will Tell: The Distant Appeal of Promotion and Imminent Appeal of Prevention
What types of products are preferred when the purchase is immediate versus off in the distant future? Three experiments address this question by examining the influence of temporal perspective on evaluations of regulatory-framed products. The…
Why Does Popcorn Cost So Much At The Movies? An Empirical Analysis of Metering Price Discrimination
Prices for goods such as blades for razors, ink for printers and concessions at movies are often set well above cost. This paper empirically analyzes concession sales data from a chain of Spanish theaters to demonstrate that high prices on…
Quantity-Based Price Discrimination Using Frequency Reward Programs
This paper explores the quantity-based price discrimination of reward programs by analyzing estimates from a dynamic structural model of consumer choice applied to a reward program for a golf course. The expected value of participating in the…
Measuring Marketing-Mix Effects in the Video-Game Console Market
We investigate the short and long run effects of prices and software availability on the category-level diffusion of 32/64 bit video-game consoles in the US. We adopt an estimation framework that allows for a flexible…
Adaptive Self-Explication of Multi-Attribute Preferences
In this research we propose a web-based adaptive self-explicated approach for multi-attribute preference measurement (conjoint analysis) with a large number (ten or more) of attributes. In the empirical application reported here the proposed…