Pandora
The offices of Pandora Media were thick with excitement and anxiety in March 2017. The company had just launched its new streaming music subscription service, Pandora Premium. The product was a major departure for Pandora, which since 2005 had built its brand and its business primarily on being an ad-supported, free Internet radio service. Now, it was offering music fans ultimate “on demand” control—play any track, at any time, for $9.99 per month. The company’s senior leadership believed the new product would help Pandora better compete with formidable challengers like Spotify and Apple Music, whose on-demand music streaming services were attracting millions of paid users, particularly the young consumers so coveted by advertisers. The development of Pandora Premium was a massive effort across the entire company, requiring new contracts with music rights-holders and the integration of a new team of designers and product managers after Pandora’s acquisition of rival streaming service Rdio. Product managers were on the front line of the process, which required complex decision-making around user features, target customers, marketing strategies and how to balance the need to continue generating ad revenue while developing an ad-free, subscription product.